Monday 16 May 2011

Tech stuff

Technical Requirements/ Specification

 Creation of a next Generation (Xbox 360/Ps3) playable area
 Architectural and organic modelling
 Design an aesthetically pleasing environment
 Place the scene into the unreal engine and add effects that complement the environment.
Programs Used
 Photoshop
 3DS Max
 Crazy Bump
 Unreal engine
Technical Specifications
The level will be constructed for the PS3/ Xbox 360; this will be a photo realistic project. The units scale will be in centimetres.
Style: Photo realistic from primary research sources.
Texture Budget: 70mb

Modelling
I will be making a low poly environment for the PS3 using 3DS Max to model the assets.

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