Technical Requirements/ Specification
Creation of a next Generation (Xbox 360/Ps3) playable area
Architectural and organic modelling
Design an aesthetically pleasing environment
Place the scene into the unreal engine and add effects that complement the environment.
Programs Used
Photoshop
3DS Max
Crazy Bump
Unreal engine
Technical Specifications
The level will be constructed for the PS3/ Xbox 360; this will be a photo realistic project. The units scale will be in centimetres.
Style: Photo realistic from primary research sources.
Texture Budget: 70mb
Modelling
I will be making a low poly environment for the PS3 using 3DS Max to model the assets.
Monday, 16 May 2011
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